Sunday, July 20, 2008

Michels, Miles, Sheldon Mod:4 Project: Personal Improvement

Mod: 4 Group Project
Develop Personal Improvement Plan
(note: this is a fictitious lesson and it is assumed students have access to online tools)

Teachers: Jeff Michels, Sandi Miles, Julie Sheldon

Goals and Rationale:

Young adults often battle with different and difficult issues in today’s society. These issues are compounded by the explosion of technology and the new expectations of adults in the work place and at home. Although being a young adult is difficult many adults would argue that life’s more challenging struggles lie beyond the high school and college years. In recent years simulation games like The Sims and Second Life have allowed students the opportunity to explore realistic adult issues. Similarly this project provides young adults the opportunity to discuss with other students the lessons they have learned vicariously through the examples given. In addition by working in a collaborative environment students will learn the healthy advantages of sharing ideas and delegating tasks. The goal of this lesson is for students to work in a collaborative environment utilizing today’s technology in order to put together an action plan for personal improvement of a realistic adult example.

Objectives:

1. The students will identify and analyze the problem issues of a realistic adult example.

2. The students will divide tasks, collaborate and provide feedback to fellow group members via online tools.

3. The students will synthesize their ideas and develop a Personal Improvement Plan

4. The students will evaluate the work of each member of their group and the plans of other groups



Materials:
Email
Blog submission
Wiki
Web-Conferencing


Modifications/Adaptations: This course could be completed virtually or through a blended learning approach with some tasks happening in the classroom and others (Email, Blog, Wiki, and other online tools) can be utilized outside of the classroom. Additionally some class time can be used to offer students access to computer who may not otherwise have access.


Assessment: Is accomplished through review of student completion, synthesis of findings, collaboration and communication, and evaluation of groups and group members. (See Student Directions and Scoring)


STUDENT DIRECTIONS AND RUBRIC

3 comments:

Les Brown said...

I think this is a great idea for using a sim game in a class.

In your student directions, you talk about students posting their evaluations of their own groups work to a wiki or blog. Do you think this would work well for group evaluations? I would think that there would be a tendency for students to not accurately report group members who don't contribute if they have to do so on a wiki or blog.

Most participants are pretty cautious not to step on the toes of their classmates if they can help it.

lucy w said...

The rubric was very detailed. I can see adapting this rubric for my use in evaluating student presentations.

Jeff Michels said...

I agree with you Les. Evaluation should take place in a more confidential environment. Perhaps direct emails would be best.